Zulrah (2024)

Zulrah (1)
This fight takes place in an instancewith a deathbank.

On death, you can pay Priestess Zul-Gwenwynig Zulrah (2) 100,000 to retrieve lost items.
Any unsafe death will delete all items left inside the deathbank. Any items left on the ground will be lost.

Zulrah (3)
This article has a strategy guide.

All information on mechanics and strategy will be on this page.

SerpentineMagmaTanzanite

Zulrah
Zulrah (4)
Released8 January 2015 (Update)
MembersYes
Combat level725
Size5x5
ExamineThe green hooded serpent of the poison waste.
Combat info
XP bonus+0%
Max hit41
AggressiveYes
PoisonousYes (venom) (6)
Attack styleRanged
Attack speed3 ticks (1.8 seconds)
Zulrah (5) Slayer info
Slayer levelNone
Slayer XP500 xp
CategoryBosses
Assigned byZulrah (6) Zulrah (7) Zulrah (8)
Zulrah (9) Combat stats
Zulrah (10)Zulrah (11)Zulrah (12)Zulrah (13)Zulrah (14)Zulrah (15)
50011300300300
Zulrah (16) Aggressive stats
Zulrah (17)Zulrah (18)Zulrah (19)Zulrah (20)Zulrah (21)Zulrah (22)
+0+0+50+20+50+20
Zulrah (23) Melee defence
Zulrah (24)Zulrah (25)Zulrah (26)
+0+0+0
Zulrah (27) Magic defence
Zulrah (28)Zulrah (29)
-4550% weakness
Zulrah (30) Ranged defence
Zulrah (31)Zulrah (32)Zulrah (33)
+50+50+50
Immunities
PoisonImmune
VenomImmune
CannonsNot immune
ThrallsNot immune
Advanced data
Monster ID2042

1111300300300300300300725725500500+5050+5050+00+00+00? (edit)-45+0+300? (edit)-450300+00+00+2020+2020Zulrah? (edit)Zulrah (35)Zulrah (36)Zulrah (37)? (edit)File:Zulrah (serpentine).pngFile:Zulrah (magma).pngFile:Zulrah (tanzanite).png8 January 2015 (Update)? (edit)? (edit)5x55Yes? (edit)The green hooded serpent of the poison waste.The crimson hooded serpent of the poison waste.The turquoise hooded serpent of the poison waste.YesYes (venom) (6)? (edit)? (edit)? (edit)RangedTypeless MeleeMagic, Ranged? (edit)RangedTypeless MeleeMagic&&SPLITPOINT&&Ranged3 ticks (1.8 seconds)3Zulrah (38)Zulrah (39)Zulrah (40)Zulrah (41)? (edit)FireFireFireNo elemental weakness50% weakness50% weakness50% weakness? (edit)505050+0%0414141? (edit)BossesBossesNone? (edit)konar,nieve,duradelZulrah (42) Zulrah (43) Zulrah (44)konar&&SPLITPOINT&&nieve&&SPLITPOINT&&duradel500 xp500ImmuneImmuneImmuneImmuneNot immuneNot immune? (edit)? (edit)? (edit)204220432044? (edit)204220432044? (edit)SerpentineMagmaTanzaniteMonsterSlayer? (edit)? (edit)

? (edit)+50+300+0? (edit)+50+300+0? (edit)+50+300+0? (edit)503000? (edit)503000? (edit)503000? (edit)503000Versions: 3

Zulrah is a level 725 solo-only snake boss. Players can only harm it with Ranged or Magic; though Zulrah can be reached with a halberd, it is immune to melee attacks. In order to access Zulrah, players must have completed Regicide to the point of reaching Port Tyras.

Before the player can fight Zulrah, they must speak with High Priestess Zul-Harcinqa first and offer themselves as the sacrifice in place of the gnome child, as Zul-Gwenwynig will prevent the player from boarding the boat until Zul-Harcinqa allows them to be the sacrifice.

Killing Zulrah is a required task for the hard Western Provinces Achievement Diary.

Contents

  • 1 History
  • 2 Getting there
  • 3 Fight overview
    • 3.1 Player death
  • 4 Money making
  • 5 Drops
    • 5.1 100% drops
    • 5.2 Uniques
    • 5.3 Mutagens
    • 5.4 Weapons and armour
    • 5.5 Runes
    • 5.6 Herbs
    • 5.7 Seeds
    • 5.8 Resources
    • 5.9 Other
    • 5.10 Rare drop table
    • 5.11 Tertiary
  • 6 Combat Achievements
  • 7 Changes
  • 8 Gallery
  • 9 Trivia
  • 10 References

History[edit | edit source]

As described in the stained journal, Zulrah was created during the Dragonkin Conflicts as an experiment by an unnamed dragonkin living in the Poison Waste. Originally seen as one of many failures, Zulrah was discarded into the swamp, where it grew into an unexpectedly powerful and intelligent serpent. It was found once again by its dragonkin creator, who named it "Zulrah" before eventually being eaten by their own creation.

Sometime during the Fifth Age, Harcinqa, her mother, and her brother Rentos visited the Poison Waste. On 5th Bennath, a group of men, Ohn, Mortarium, Onan, and several others, attempted to escape the elven clans by running south to the Poison Waste. With no food to eat, they attempted to fish for eels in the swamp, to no avail. With no luck on catching food, they decide to camp out with the gnomes.

Two days after, Zulrah appeared during the night and ate five of Ohn's men before the group could get to their senses. The next day after that, Harcinqa's mother attracted Zulrah's attention with a giant campfire, and held out her son, Rentos, which it devoured immediately. The gnome woman was able to bargain a deal with Zulrah, promising to send it sacrifices and worshipping it as a god if it did not wipe the whole group out. Zulrah simply slithered back into the swamp. The next day, Ohn's men began catching eels, which was interpreted as Zulrah agreeing to the deal. As the village of Zul-Andra was quickly formed; coincidentally, the woman decided to call it Zulrah, which its Dragonkin creator had done thousands of years ago.

See Also
Coconut

As a result, Zulrah is worshipped as a god, being given sacrifices at a whim; in return, it allows the village of Zul-Andra to stand. Around year 169 of the Fifth Age, an adventurer discovered the village and offered themselves as sacrifice to save a gnome child who was going to be sacrificed to Zulrah. Ferried to Zulrah's shrine, it emerged to consume its prey, but to its surprise, found that this offering was fighting back. Despite the use of its powers, the adventurer managed to defeat it, although it simply slithered back into the swamp to recover. Zulrah did not appear to hold the village in contempt for the offering.

Getting there[edit | edit source]

Zulrah (48)

Zulrah is located at a shrine east of Zul-Andra. Players can quickly get here by:

All of these methods require completion of Regicide.

Zulrah's Shrine is accessed by boarding the sacrificial boat. Upon entering the shrine, a still scene of the shrine will be shown with a prompted dialogue. Zulrah will appear as soon as the player continues the dialogue or performs an action. The only way to escape from the shrine is by killing Zulrah, teleporting, logging out, or dying.

Players can spectate a fight using a telescope located on an island north of Zul-Andra, which is accessed by using the fairy ring code DLR.

When a player defeats Zulrah, the drops will be received under the player, much like cave krakens. A Zul-andra teleport scroll will also be dropped near the player, which cannot be picked up but can be used to return to Zul-Andra. To fight Zulrah again after, the player must return to the shrine via the boat.

Fight overview[edit | edit source]

Main article: Zulrah/Strategies

Zulrah (49)

The shrine is a small U-shaped island with two pillars in the middle corners, and Zulrah rotates in the swampy water around the island throughout the fight. It cannot be reached with melee (with the exception of halberds to which it is immune), making Ranged and/or Magic necessary to fight it. Damage at Zulrah is capped at 50, with any hits greater than this amount dealing anywhere from 45-50 damage.

Furthermore, it periodically switches forms that have varying resistance to Ranged and Magic, so using both is recommended. In turn, Zulrah attacks with Ranged and Magic, as well as an avoidable Melee attack where it targets the player with its tail, depending on its form. It can also summon snakelings, smaller versions of itself, on the platform to attack the player, along with toxic clouds that deal rapid damage if they stand in one.

Zulrah and its snakelings inflict venom with their attacks, an enhanced version of poison that increases its damage the longer it has affected the player, starting at 6 damage per hit and increasing up to 20. Standard poison protection will only reduce it to regular poison and will not grant any immunity; anti-venom or anti-venom+ or wearing a serpentine helm are much more effective for eliminating and preventing venom.

Zulrah (50)

Zulrah has different forms throughout the fight, distinguishable by its colour, which designates its attack style and weakness. It changes forms by diving into the swamp and resurfacing somewhere else, which it does periodically. It may spawn snakelings and toxic clouds in any form.

  • When Zulrah is green, it attacks with Ranged. It is weak to Magic.
    • At approximately 2 minutes, Zulrah will be in its green form and attack with alternating Ranged and Magic attacks (colloquially called "Jad phase").
    • If the fight takes a long time (3+ minutes), it is possible for Zulrah to be in its green form and attack randomly with Ranged and Magic.
  • When Zulrah is blue, it attacks with Ranged and Magic. It is weak to Ranged. Due to the Magic attacks being more common and more accurate, it is recommended to use Protect from Magic. Zulrah can attack with Ranged up to five times in succession.
  • When Zulrah is red, it uses a typeless attack wherein it swings its tail at the player's position, which can be avoided by moving two tiles away; if it hits, it will deal heavy damage and stun the player. It is more resistant to damage in this phase than in the other two forms, but Magic is typically more effective than Ranged.

The forms and when and where Zulrah spawns snakelings and toxic clouds is not random: there are four possible patterns for the fight that dictate what it will do next. It always starts in its green form and spawns toxic clouds to cover most of the arena, after which it is randomly chosen which of the four patterns the fight will be. Further information can be read on the strategy article.

Player death[edit | edit source]

Upon death at Zulrah, all items which would normally be lost are held by the priestess at the Zul-Andra dock, who acts as an Item Retrieval Service. Items held by the priestess are permanently lost if the player dies an unsafe death before reclaiming them. Some specific anomalies may occur with some items.

Players who have defeated Zulrah fewer than 50 times can obtain their items free of charge; afterwards, they must pay 100,000 coins each time they die to reclaim their items. Ultimate Iron players are unaffected by this regardless of their kill count; they will continue to reclaim their items from the priestess for free, without use of that chest menu.[1]

Completion of the elite Western Provinces Diary grants the player one free daily resurrection at Zulrah which restores all stats and allows the player to continue the fight from the current point if they drop to 0 hitpoints. This does not count as a death for purposes such as losing hardcore ironman status as it is considered a "safe" death. In order to benefit from this perk again, the player must log in after the daily reset time.

Money making[edit | edit source]

The following money making guides are available for Zulrah:

MethodHourly profitSkills
Killing Zulrah2,008,155
  • Zulrah (51) 70+ recommended
  • Zulrah (52) 80+ , Zulrah (53) (only magic 85+), Zulrah (54) recommended
  • Zulrah (55) 45+ recommended
Killing Zulrah (max efficiency)4,210,799
  • Zulrah (56) 70+ recommended
  • Zulrah (57) 95+ , Zulrah (58) (95+) recommended
  • Zulrah (59) 77+ recommended
  • Drops[edit | edit source]

    In addition to the 100% drops, the player will also have two rolls on Zulrah's drop table, excluding tertiary items, which have only one roll. The displayed drop chances represent a single roll.

    Drop rates estimated based on 216,035 samples from the Drop Rate Project, unless otherwise cited.

    The average Zulrah kill is worth 150,764.47.

    The average high alch value of a Zulrah kill is 22,090.58.

    The average Zulrah kill while on a Konar task is worth 152,667.04.

    100% drops[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (60)Zulrah's scales100–299Always22,400–66,9761,200–3,588

    Uniques[edit | edit source]

    There is a 1/256 chance of hitting the unique drop table per roll.[2] Zulrah gives two rolls per kill, meaning there's approximately a 1/512 chance per kill to receive a specific item from this table (or ~1/128 for any item). Below lists the approximate drop rates per roll of any specific item, which takes into account the fact that there are 4 different items in this drop table. Although uncut onyx is on the unique drop table, it is not unique to Zulrah, but is part of their Collection Log.

    ItemQuantityRarityPriceHigh Alch
    Zulrah (61)Tanzanite fang12 × 1/1,0244,884,72366,000
    Zulrah (62)Magic fang12 × 1/1,0244,420,93161,200
    Zulrah (63)Serpentine visage12 × 1/1,0244,433,23063,000
    Zulrah (64)Uncut onyx12 × 1/1,0243,109,687120,000

    Mutagens[edit | edit source]

    There is a 10/2,632 chance to hit the mutagen sub-table within the flax table (10/248).[3] Each mutagen is equally likely, making the drop rate per kill approximately 1/6,553 for a specific mutagen or 1/3,277 for either mutagen.

    ItemQuantityRarityPriceHigh Alch
    Zulrah (65)Tanzanite mutagen12 × 1/13,106Not sold5,700
    Zulrah (66)Magma mutagen12 × 1/13,106Not sold5,700

    Weapons and armour[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (67)Battlestaff10(noted)2 × 10/24883,26042,000
    Zulrah (68)Dragon med helm12 × 2/24858,62160,000
    Zulrah (69)Dragon halberd12 × 2/248149,313150,000

    Runes[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (70)Death rune3002 × 12/24862,10032,400
    Zulrah (71)Law rune2002 × 12/24836,60028,800
    Zulrah (72)Chaos rune5002 × 12/24853,00027,000

    Herbs[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (73)Snapdragon10(noted)2 × 2/24879,190350
    Zulrah (74)Dwarf weed30(noted)2 × 2/24860,6001,260
    Zulrah (75)Toadflax25(noted)2 × 2/24876,650700
    Zulrah (76)Torstol10(noted)2 × 2/24840,550450

    Seeds[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (77)Palm tree seed12 × 6/24826,328152
    Zulrah (78)Papaya tree seed32 × 6/2482,337207
    Zulrah (79)Calquat tree seed22 × 6/248106408
    Zulrah (80)Magic seed12 × 4/24892,402253
    Zulrah (81)Toadflax seed22 × 2/2482,24612
    Zulrah (82)Snapdragon seed12 × 2/24842,82936
    Zulrah (83)Dwarf weed seed22 × 2/2482,0046
    Zulrah (84)Torstol seed12 × 2/2489,83642
    Zulrah (85)Spirit seed12 × 1/248Not sold0

    Resources[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (86)Snakeskin35(noted)2 × 11/2485951,050
    Zulrah (87)Runite ore2(noted)2 × 11/24821,5643,840
    Zulrah (88)Pure essence1,500(noted)2 × 10/2481,5003,000
    Zulrah (89)Flax1,000(noted)2 × 10/248[3]1,0003,000
    Zulrah (90)Yew logs35(noted)2 × 10/2488,6803,360
    Zulrah (91)Adamantite bar20(noted)2 × 8/24837,6607,680
    Zulrah (92)Coal200(noted)2 × 8/24827,0005,400
    Zulrah (93)Dragon bones12(noted)2 × 8/24850,7481,152
    Zulrah (94)Mahogany logs50(noted)2 × 8/24832,3001,500

    Other[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (95)Zul-andra teleport42 × 15/24861,93624
    Zulrah (96)Manta ray35(noted)2 × 12/24854,7404,200
    Zulrah (97)Antidote++(4)10(noted)2 × 9/24862,4602,160
    Zulrah (98)Dragonstone bolt tips122 × 8/24811,0644,800
    Zulrah (99)Grapes250(noted)2 × 6/2482,5000
    Zulrah (100)Coconut20(noted)2 × 6/24865,8401,040
    Zulrah (101)Swamp tar1,0002 × 5/2483,0000
    Zulrah (102)Zulrah's scales5002 × 5/248112,0006,000

    Rare drop table[edit | edit source]

    There is a 9/248 chance of rolling the rare drop table.

    ItemQuantityRarityPriceHigh Alch
    Zulrah (103)NothingN/A2 × 1/151.87; Never[d 1]N/AN/A
    Zulrah (104)Coins3,0002 × 1/167.963,0003,000
    Zulrah (105)Loop half of key12 × 1/174.99; 1/173.68[d 2]10,42560
    Zulrah (106)Tooth half of key12 × 1/174.99; 1/173.68[d 2]9,98560
    Zulrah (107)Uncut sapphire12 × 1/705.42; 1/358.22[d 2]23415
    Zulrah (108)Runite bar12 × 1/705.4212,3473,000
    Zulrah (109)Nature rune672 × 1/1,175.78,2417,236
    Zulrah (110)Rune 2h sword12 × 1/1,175.737,92138,400
    Zulrah (111)Rune battleaxe12 × 1/1,175.724,42724,960
    Zulrah (112)Uncut emerald12 × 1/1,410.84; 1/716.44[d 2]46930
    Zulrah (113)Law rune452 × 1/1,763.568,2356,480
    Zulrah (114)Death rune452 × 1/1,763.569,3154,860
    Zulrah (115)Steel arrow1502 × 1/1,763.564,0501,050
    Zulrah (116)Rune arrow422 × 1/1,763.562,68810,080
    Zulrah (117)Adamant javelin202 × 1/1,763.567201,920
    Zulrah (118)Rune sq shield12 × 1/1,763.5622,55223,040
    Zulrah (119)Dragonstone12 × 1/1,763.5611,4566,000
    Zulrah (120)Silver ore100(noted)2 × 1/1,763.567,9004,500
    Zulrah (121)Uncut ruby12 × 1/2,821.69; 1/1,432.89[d 2]1,00660
    Zulrah (122)Rune kiteshield12 × 1/3,527.1132,09832,640
    Zulrah (123)Dragon med helm12 × 1/3,527.1158,62160,000
    Zulrah (124)Rune spear12 × 1/3,723.47; 1/432.03[d 2]11,99412,480
    Zulrah (125)Shield left half12 × 1/7,446.93; 1/864.05[d 2]65,34866,000
    Zulrah (126)Nature talisman12 × 1/7,524.5; 1/3,821.04[d 2]1562
    Zulrah (127)Dragon spear12 × 1/9,929.24; 1/1,152.07[d 2]39,25937,440
    Zulrah (128)Uncut diamond12 × 1/11,286.76; 1/5,731.56[d 2]2,347120
    Zulrah (129)Rune javelin52 × 1/22,573.51; 1/11,463.11[d 2]7751,200
    1. ^ The "nothing" drop is removed while wearing a ring of wealth.
    2. ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.

    Tertiary[edit | edit source]

    ItemQuantityRarityPriceHigh Alch
    Zulrah (130)Brimstone key11/50[d 1]Not soldN/A
    Zulrah (131)Clue scroll (elite)11/75[d 2][4]Not sold12
    Zulrah (132)Jar of swamp11/3,000[4]56,7961
    Zulrah (133)Pet snakeling11/4,000[4]Not soldN/A
    1. ^ Brimstone keys are only dropped while on a Slayer task given by Konar quo Maten.
    2. ^ The elite clue scroll drop rate increases to 1/71 after unlocking the elite Combat Achievements rewards tier.

    Combat Achievements[edit | edit source]

    There are 9 Combat Achievement tasks (totalling 40 points) available for Zulrah.

    NameDescriptionTypeTierComp%
    Zulrah AdeptKill Zulrah 25 times.Kill CountZulrah (134) Hard(3pts)34%
    Zulrah VeteranKill Zulrah 75 times.Kill CountZulrah (135) Elite(4pts)30.1%
    Zulrah Speed-TrialistKill Zulrah in less than 1 minute 20 seconds, without a slayer task.SpeedZulrah (136) Elite(4pts)21.1%
    Snake. Snake!? Snaaaaaake!Kill 3 Snakelings simultaneously.MechanicalZulrah (137) Elite(4pts)27.7%
    Snake ReboundKill Zulrah by using the Vengeance spell as the finishing blow.MechanicalZulrah (138) Elite(4pts)16%
    Zulrah Speed-ChaserKill Zulrah in less than 1 minute, without a slayer task.SpeedZulrah (139) Master(5pts)11.6%
    Zulrah MasterKill Zulrah 150 times.Kill CountZulrah (140) Master(5pts)26.8%
    Perfect ZulrahKill Zulrah whilst taking no damage from the following: Snakelings, Venom Clouds, Zulrah's Green or Crimson phase.PerfectionZulrah (141) Master(5pts)10.5%
    Zulrah Speed-RunnerKill Zulrah in less than 54 seconds, without a slayer task.SpeedZulrah (142) Grandmaster(6pts)7.5%

    Changes[edit | edit source]

    DateChanges
    29May2024
    (update)

    Zulrah now has a 50% weakness to fire spells.

    22February2023
    (update)

    Zulrah's loot now stays on the ground for longer before despawning.

    28September2022
    (update)

    Using the "Quick-board" option on the sacrificial boat will no longer have cameras forcibly locked in place to observe Zulrah's spawn animation, thus meaning Zulrah can be fought slightly faster.

    14July2021
    (update|poll)

    Players can now choose to kill 3-35 Zulrah when assigned it as a boss task, rather than a maximum of 15.

    25July2019
    (update)

    Zulrah no longer drops crystal seeds.

    22November2018
    (update)

    Zulrah's 10 noted crushed nests drop was removed from its drop table.

    15June2017
    (update)

    The amount of teleport scrolls dropped was increased from 1 to 4.

    25May2017
    (update)

    The drop table was revised again to decrease the profitability by roughly 30%.

    15October2015
    (update)
    • Zulrah's attack sequences now have a little more variety, since they were too predictable.
    • The amount of teleport scrolls dropped was reduced from 20 to 1 as a hidden update.
    30April2015
    (update|poll)
    • Mutagens were added to the drop table.
    • Zulrah's crystal key drop has been replaced with a chance to hit the universal rare drop table.
    5March2015
    (update|poll)

    You now get one free resurrection per day when fighting Zulrah if you have completed the Elite Western Provinces Diary.

    22January2015
    (update)
    • Due to the profitability being too high, the drop table was revised to drop fewer of certain items (including scales) as well as removing some items from the drop table altogether or replacing them with less valuable alternatives.
    • Zulrah was given two more rotations, and magic was made more viable and ranged attacks less viable against the green form.
    15January2015
    (update)

    Zulrah now remains visible when he's a long distance from his attacker.

    Gallery[edit | edit source]

    Trivia[edit | edit source]

    • Despite being born from dragonkin experiments, Zulrah is not vulnerable to dragonbane weapons.
    • Prior to Zulrah's release, a poll was held to decide the name of the solo snake boss. The name Zulrah was overwhelmingly popular, gaining 51% of the total votes. The other entries, in order of popularity, were:
      • Ka'nes (22.2%)
      • Baloki (7.3%)
      • Attor (7.1%)
      • Dyzurah (6.3%)
      • Duserpes (6%)
    • The first player to kill Zulrah was SlayaMasters.[5]
    • Zulrah's gender is ambiguous; High Priestess Zul-Harcinqa, Priestess Zul-Gwenwynig, Zul-Urgish, and Slayer masters refer to it as male, while the examine text of Zulrah's boss lair display refers to it as female.
    • Zulrah had a festive override wearing a red partyhat, black partyhat, and santa hat during the 2016, 2017, 2018, 2019, 2020, 2021, 2022, and 2023 Christmas events.

    References[edit | edit source]

    1. ^ "Death Mechanics in Old School". Old School RuneScape News. Jagex. 13 February 2022. Archived from the original.
    2. ^ Jagex. Mod Ash's Twitter account. 26 May 2016. Archived from the original on 26 May 2020. Mod Ash: "It's 1/256 per roll, you get two rolls per kill."
    3. ^ 3.0 3.1 Note: The cited 10/249 number was changed to 10/248 following the removal of crystal weapon seeds from Zulrah's drop table.
      Jagex. Mod Wolf's Twitter account. 30 March 2019. Archived from the original on 26 May 2020. Mod Wolf: "This is correct"
    4. ^ 4.0 4.1 4.2 Jagex. Mod JohnC's Twitter account. 30 January 2015. Archived from the original on 25 March 2019. Mod JohnC: "If you missed the community stream on Wednesday here are Zulrah's drop rates!"
    5. ^ Jagex. Mod John C's Twitter account. 8 January 2015. Archived from the original on 26 May 2020. Mod John C: "SlayaMasters has the first Zulrah kill!"

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    Name: Duncan Muller

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    Address: Apt. 505 914 Phillip Crossroad, O'Konborough, NV 62411

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    Introduction: My name is Duncan Muller, I am a enchanting, good, gentle, modern, tasty, nice, elegant person who loves writing and wants to share my knowledge and understanding with you.